Designing and presenting digital nudges on mobile phones Building an app based on system requirements and usability heuristics
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https://hdl.handle.net/10037/28570Date
2022-12-15Type
MastergradsoppgaveMaster thesis
Author
Kristoffersen, DavidAbstract
The environment is progressively affected by global warming and pollution, whereas fossil fuel transportation is one of the major causes. This thesis describes a system that aims to support users in choosing environmentally friendly transportation alternatives. The system uses digital nudging to motivate behavioral change in a non-intrusive manner.
This project focuses on the presentation of nudging in a mobile environment. Mobile applications reside in a complex environment with many constraints and limitations. The applications also communicate and influence the end users based on architectural and front-end components. Such applications should thus follow strict guidelines to ensure a robust, extendable, and reusable foundation. Furthermore, the applications should utilize various techniques based on psychological effects and user experience principles to stay competitive in the current market.
This project presents a selection of psychological requirements designed for nudging. Additionally, the project creates a novel set of usability heuristics designed for nudging. The project implements an Android app based on the requirements and heuristics. The app lays the foundation for future extensions of front-end designs and nudging.
Publisher
UiT Norges arktiske universitetUiT The Arctic University of Norway
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