dc.contributor.advisor | Karlsen, Randi | |
dc.contributor.author | Kristoffersen, David | |
dc.date.accessioned | 2023-02-16T06:32:58Z | |
dc.date.available | 2023-02-16T06:32:58Z | |
dc.date.issued | 2022-12-15 | en |
dc.description.abstract | The environment is progressively affected by global warming and pollution, whereas fossil fuel transportation is one of the major causes. This thesis describes a system that aims to support users in choosing environmentally friendly transportation alternatives. The system uses digital nudging to motivate behavioral change in a non-intrusive manner.
This project focuses on the presentation of nudging in a mobile environment. Mobile applications reside in a complex environment with many constraints and limitations. The applications also communicate and influence the end users based on architectural and front-end components. Such applications should thus follow strict guidelines to ensure a robust, extendable, and reusable foundation. Furthermore, the applications should utilize various techniques based on psychological effects and user experience principles to stay competitive in the current market.
This project presents a selection of psychological requirements designed for nudging. Additionally, the project creates a novel set of usability heuristics designed for nudging. The project implements an Android app based on the requirements and heuristics. The app lays the foundation for future extensions of front-end designs and nudging. | en_US |
dc.identifier.uri | https://hdl.handle.net/10037/28570 | |
dc.language.iso | eng | en_US |
dc.publisher | UiT Norges arktiske universitet | no |
dc.publisher | UiT The Arctic University of Norway | en |
dc.rights.holder | Copyright 2022 The Author(s) | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-sa/4.0 | en_US |
dc.rights | Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) | en_US |
dc.subject.courseID | INF-3990 | |
dc.subject | VDP::Matematikk og Naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420::Systemutvikling og – arbeid: 426 | en_US |
dc.subject | VDP::Mathematics and natural science: 400::Information and communication science: 420::System development and system design: 426 | en_US |
dc.title | Designing and presenting digital nudges on mobile phones Building an app based on system requirements and usability heuristics | en_US |
dc.type | Mastergradsoppgave | no |
dc.type | Master thesis | en |